game & experience design for better future


Bizarre Barber


Bizarre Barber (currently in development) is a fast-paced VR action game set in a surreal world where you play as an alien barber providing stylish haircuts for eccentric clientele. Instead of a comfy adjustable chair you’d see in most barber shops, all of your clients move chaotically through the world unable to sit still even for a second. Players will make perfect cuts, dodge dangerous obstacles, catch speed boosts and power-ups, and even earn money to unlock new tools and new worlds. Can you keep up with the bizarre styling trends and hyperactive pace of this surreal metropolis?



Bizarre Barber’s core foundation is super simple, intuitive, and responsive. The single step mechanics, from cutting, shaving, and brushing, to blow drying, feel pleasant and rewarding in virtual reality. There is no better way to replicate this level of physicality, accuracy, and immersion than with 6 degrees of freedom VR. The experience is intuitively clear for players of all ages and backgrounds.

The gameplay encourages players to employ various strategies, whether it is calculating the angle for the perfect move or to just be very fast, physical, and chaotic.


Bizarre Barber is the reflection of its creators, two immigrants from post-Soviet Central Asia in American culture. When we first arrived 4 years ago, America seemed like a surreal alien planet: diverse, mysterious, ridiculous, and hard to grasp. It’s been very hard to communicate our thoughts and feelings to our new American friends (especially when we couldn’t speak any English) so art became the easiest way of communicating all those complex feelings and impressions. The game is an allegorical, artistic, visual, and narrative expression of how two immigrants perceive America, the country that eventually let many of their dreams come true! We attempt to communicate humor through the game mechanics in a way that is personal to us.